nVidia and THQ Inc. announced that the upcoming First-Person Shooter game developed by 4A Games will support a variety of advanced DirectX11 Features, as well nVidia 3D Vision Support. Titled Metro 2033, the game will also feature more advanced, hardware accelerated physical effects thanks to the nVidia PhysX engine.
Players that own next-generation DirectX11 graphic cards will have the opportunity to experience an advanced Depth of Field effects as well as Full Tessellation on the character models in Metro 2033.
Senior Vice President of Content and Technology at nVidia, Tony Tamasi, stated that their engineers have been working closely with 4A Games to ensure that Metro 2033 takes full advantage of some of the spectacular effects made possible with the next generation of DirectX11 hardware. He also stated that the 4A Engine is one of the most advanced game engines they have ever worked with, and that with DirectX11 enabled, Metro 2033 is undoubtedly one of the best looking PC games of 2010. Tony Tamasi also stated that when you combine this with the nVidia 3D Vision and PhysX, you will be blowing your mind away while you experience the visuals.
Metro 2033 is expected to release in North America and Germany on the 16th of March, Australia on the 18th of March and in the United Kingdom and the rest of Europe on the 19th of March. The Game will release for the Xbox 360 console and Windows-Based PCs.